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 Clockworks

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blackbuds
gimpy
Ferocious
Ryker
8 posters
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Ryker




Posts : 2
Join date : 2010-07-17

Clockworks Empty
PostSubject: Clockworks   Clockworks EmptySat Jul 17, 2010 9:55 pm

I went to darkon talked to the quest master dude, and when i got teleported to CW's cage, he didn't pop. As of right now, 9:55 PM GMT-5 I'm sitting there.
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Ferocious

Ferocious


Posts : 1436
Join date : 2010-05-04
Age : 32
Location : Somewhere in America

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptySun Jul 18, 2010 6:09 am

CW is removed from the game. You can only kill it whenever there's an event? lol.
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gimpy




Posts : 37
Join date : 2010-05-31

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptySun Jul 18, 2010 2:41 pm

and why might this be?
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blackbuds

blackbuds


Posts : 22
Join date : 2010-05-13
Age : 44
Location : Portage, IN U.S.

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptySun Jul 18, 2010 4:56 pm

Because CW Drops Amps And Remantis.
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Ryker




Posts : 2
Join date : 2010-07-17

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptyMon Jul 19, 2010 3:18 am

Hella lame IMO. I wanted to see if I could solo him too and Animus is teh boring.
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Genesis




Posts : 13
Join date : 2010-07-16

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptyMon Jul 19, 2010 6:02 am

hmmm i think thats reasonable


Im with you hehhehe


Good luck to your solo.


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rann25

rann25


Posts : 215
Join date : 2010-06-19
Age : 32

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptyMon Jul 19, 2010 6:16 am

If the CW is not working try red meteonyker in volcane ^^,
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shitpacks




Posts : 90
Join date : 2010-05-30

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptyMon Jul 19, 2010 7:55 am

rann25 wrote:
If the CW is not working try red meteonyker in volcane ^^,

Is there a red meteonyker here in giolog ??r u sure?
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Ferocious

Ferocious


Posts : 1436
Join date : 2010-05-04
Age : 32
Location : Somewhere in America

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptyMon Jul 19, 2010 10:12 am

There's a Red Meteo, but players always kill it. So you have to get there before it dies, or you're gonna have to wait.
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Heatransoul




Posts : 106
Join date : 2010-07-08

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptyThu Jul 22, 2010 5:20 pm

Why can't 2Bartz just change the drops of Clockworks? I have a tutorial right here:
Code:
Hey, ItzRemix here from FlyFF Remix.
In this guide I will show you how to Edit the individual drops that monsters drop. (Penya, Items, etc.)

Step 1.
Navigate to the Resource Folder of your Server Files.

Step 2.
In your Resource Folder, search for the file "propMoverEx.inc"
Step 3.
Open that file. It can be opened with any text program such as Notepad, Microsoft Word etc.


Now just hit Ctrl + F and search for whichever monster you would like to edit.

Some monsters will have numbers next to their names. That codes for what type it is.
For example.

The first monster shown is an Aibatt.
You should see:
MI_AIBATT1
1 = Small
2 = Regular
3 = Captain
4 = Giant
So, MI_AIBATT1 = Small Aibatt
MI_AIBATT2 = Aibatt
MI_AIBATT3 = Captain Aibatt
MI_AIBATT4 = Giant Aibatt
_________________________
Now look below it you will see this:
{
Maxitem = 2; (This means the most items it can drop is 2)
DropGold(6,9); (The format is (Min, Max) so the minimum it can drop is 6 penya, max is 9 penya)

DropItem(II_GEN_GEM_GEM_TWINKLESTONE, 300000000, 0, 1);
This codes for what item it can drop.
The 300000000 is the probability of the item dropping.
So the 300000000 = 100% chance, which means every Small Aibatt has a 100% Chance of dropping a Twinkle Stone. These are the numbers if you want to edit rarity:

9375    0.0003125%   320000
18750    0.000625%   160000
37500    0.00125%   80000
75000    0.0025%    40000
150000    0.005%    20000
300000    0.01%    10000
1000000    0.0333%    3000
1875000    0.0625%    1600
3000000    0.1%    1000
3750000    0.125%    800
5000000    0.166%    600
7500000    0.25%    400
15000000   0.5%    200
30000000   1%    100
300000000   10%    10
3000000000   100%    1

I think that is pretty straight forward, so all you have to do is edit what you want, save it, and restart your world server, and presto! Custom drops :)
Hope this helps you guys.
Good luck!


-Edit:

--Donated by wakazaki:
1. Open up the files propMover.txt & propMover.txt.txt
2. Search the monster you want to edit in propMover.txt.txt (In This Guide i will use Red Meteonyker)
3. Search for Red Meteonyker And you will find, IDS_PROPMOVER_TXT_000948 Red Meteonyker
4. Copy "IDS_PROPMOVER_TXT_000948" Go to propMover.txt, Hit CTRL+F and search for it.
5. You will now see MI_DU_METEONYKER2 IDS_PROPMOVER_TXT_000948 etc etc..
6. Copy MI_DU_METEONYKER2, Go to PropMoverEx.inc Hit CTRL+F and u got the monster!
Original Author: ItsRemix on Ragezone.
Original Post: http://forum.ragezone.com/f457/edit-individual-monster-drops-649557/
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Ferocious

Ferocious


Posts : 1436
Join date : 2010-05-04
Age : 32
Location : Somewhere in America

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptyThu Jul 22, 2010 6:22 pm

I'm sure he knows how to edit the drops, he's probably just leaving his CW as it is on purpose. You have to consider though, anyone can gain exp from CW regardless if they're in a party or not. I have no idea if it's been changed in v15, or is it still the same. But in v14, whenever CW dies, anyone around CW gains massive amount of exp. So, Bart probably realized that and thus he took out CW. He probably doesn't want people to spam CW so they can level; that's my opinion at least.
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Heatransoul




Posts : 106
Join date : 2010-07-08

Clockworks Empty
PostSubject: Re: Clockworks   Clockworks EmptyThu Jul 22, 2010 8:13 pm

Wait - let me get this straight. Clockworks will give you the same amount of EXP regardless of your level? In that case, why doesn't he just find Clockworks in PropMover.txt and then set its EXP to zero or just make it so that the EXP is equal to Clockworks' normal EXP divided by whatever the rates in this server are? (The EXP column is under column dwExpValue).
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